WPF - XDL Tutorial (piXoneer XDL Tutorial)
Pixoneer.NXDL.NSCENEÀÇ ´Ù¾çÇÑ scene °´Ã¼¸¦ »ý¼º/ÆíÁýÇÏ´Â ¹æ¹ýÀ» ¾Ë¾Æº¸°í, NXMilmapLayerSceneEditor¿Í NXMilmapLayerSceneDisplay ·¹À̾ ÀÌ¿ëÇÏ¿© MilmapView¿¡¼ scene °´Ã¼¸¦ ´Ù·ç´Â ¹æ¹ýÀ» ±¸ÇöÇØ º¸µµ·Ï ÇÕ´Ï´Ù
2019. 04.
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1 »ç¿ëÇϱâ
1.1 XDL ¿£Áø¼³Ä¡ ÇÁ·Î±×·¥À¸·Î ¹èÆ÷µÇ´Â XDL ¿£ÁøÀº Visual Studio 2010 x86 Release ¹öÀüÀ¸·Î, Visual Studio 2010 ÀÌ»óÀÇ ¹öÀü¿¡¼ »ç¿ë °¡´ÉÇÏ´Ù. ¾Æ·¡ÀÇ ¼³¸íÀº Visual Studio 2015À» ±âÁØÀ¸·Î ÇϰڴÙ. 2 NXMilmapView¸¦ ÀÌ¿ëÇÑ ¿¹Á¦ ÇÁ·Î±×·¥ ¸¸µé±âl º» ¿¹Á¦ ÇÁ·Î±×·¥Àº Pixoneer.NXDL.NSCENEÀÇ Scene °´Ã¼ »ý¼º ¹× ÆíÁý µîÀ» ¾Ë¾Æº¸°í MilmapView¿¡¼ÀÇ scene °´Ã¼¸¦ ´Ù·ç´Â NXMilmapLayerSceneEditor¿Í NXMilmapLayerSceneDisplay¸¦ »ìÆìº¸µµ·Ï ÇÑ´Ù. l µÎ °³ÀÇ NXMilmapView·Î ±¸¼ºÇÏ¿© ÇϳªÀÇ View¿¡´Â NXMilmapLayerSceneEditor¸¦ Ãß°¡ÇÏ°í ³ª¸ÓÁö View¿¡´Â NXMilmapLayerSceneDisplay¸¦ Ãß°¡ÇÑ´Ù. NXMilmapLayerSceneEditor°¡ Ãß°¡µÈ MilmapView À§¿¡¼ Scene °´Ã¼¸¦ Ãß°¡ÇÏ°í ÆíÁýÇÑ µÚ ÆÄÀÏ·Î ÀúÀåÇϰí À̸¦ NXMilmapLayerSceneDisplay¿¡ ·ÎµùÇÏ¿© µµ½ÃÇÏ´Â ±â´ÉÀ» ±¸ÇöÇØ º¸µµ·Ï ÇÑ´Ù. 2.1 ±âº» ÇÁ·Î±×·¥ ÀÛ¼º2.1.1 Visual Studio 2015À» ÀÌ¿ëÇÏ¿© ¿¹Á¦ ¡°XDL_MilmapView1¡±ÀÇ ¡°Config ÆÄÀÏ ¼³Á¤Çϱ⡱¿Í ¡°±âº» ÇÁ·Î±×·¥ ÀÛ¼º¡± ¹æ¹ýÀ» Âü°í·Î ±âº» ÇÁ·ÎÁ§Æ®¸¦ »ý¼ºÇÑ´Ù.ÇÁ·ÎÁ§Æ® À̸§Àº ¡°XDL_MilmapView3¡±·Î ÇÑ´Ù.
2.1.2 Pixoneer.NXDL.NCC¿Í Pixoneer.NXDL.NSCENEÀ» ÀÌ¿ëÇϱâ À§Çؼ ¡°NXDLcc.dll¡±, ¡°NXDLscene.dll¡±À» ÇÁ·ÎÁ§Æ®ÀÇ ÂüÁ¶·Î Ãß°¡ÇÑ´Ù.
2.1.3 Scene °´Ã¼ Ãß°¡/ÆíÁý µî scene °´Ã¼¸¦ ´Ù·ç±â À§Çؼ ½ÇÇàÆú´õ¿¡ CC Driver¸¦ º¹»çÇÑ´Ù.º» ¿¹Á¦ ÇÁ·Î±×·¥Àº XScene °´Ã¼ÀÇ ÁÂÇ¥°è Á¤º¸°¡ ÀÖ´Â XSpatialReference¸¦ ÀÌ¿ëÇϱ⠶§¹®¿¡ À̸¦ À§ÇØ CCDrivers Æú´õ¸¦ ½ÇÇàÆú´õ¿¡ º¹»çÇØ ÁÖ¾î¾ß ÇÑ´Ù. XDL ¶óÀ̺귯¸®°¡ ¼³Ä¡µÈ °æ·Î(c:\Pixoneer\XDL1.2\bin)·Î À̵¿ÇÏ¿© ¡°CCDrivers¡± Æú´õ¸¦ º¹»çÇÏ¿© º» ¿¹Á¦ ÇÁ·Î±×·¥ÀÇ ½ÇÇà Æú´õ(.\XDL_MilmapView3\bin\Debug\)¿¡ º¹»çÇÏ¿© ³Ö´Â´Ù.
2.2 ÇÁ·Î±×·¥ µðÀÚÀÎ
2.2.1 (1)¿¡ ToolBar¿Í Button ÄÁÆ®·ÑÀ» »ç¿ëÇÏ¿© ¸Þ´º¸¦ ±¸¼ºÇÑ´Ù. MainWindow.xaml â¿¡¼ ±âº»À¸·Î »ý¼ºµÈ Grid ·¹À̾ƿô¿¡ Grid.RowDefinitionÀ» ÀÌ¿ëÇÏ¿© µÎ °³ÀÇ RowÀ» »ý¼ºÇÑ´Ù. ù ¹øÂ° Row¿¡´Â Toolbar¸¦ ¹èÄ¡ÇÑ´Ù(1). µÎ ¹øÂ° Row¿¡¼´Â ¼¼ °³ÀÇ ColumnÀ¸·Î ³ª´©¾î µÎ °³ÀÇ NXMilmapView ÄÁÆ®·Ñ(3), (4)°ú ÇÑ °³ÀÇ GridSplitter(2)À» ¹èÄ¡ÇÒ °ÍÀÌ´Ù.º» ¿¹Á¦ ÇÁ·Î±×·¥ÀÇ ToolBar ±¸¼ºÀº ¾Æ·¡¿Í °°´Ù.
¸Þ´º¸¦ µðÀÚÀÎÇÏ¸é ´ÙÀ½°ú °°Àº XAML Äڵ尡 »ý¼ºµÇ´Â °ÍÀ» ¾Ë ¼ö ÀÖ´Ù.
2.2.2 µÎ ¹øÂ° Grid¸¦ ¼¼ °³ÀÇ ColumnÀ¸·Î ³ª´« µÚ ù ¹øÂ° Column¿¡´Â MilmapView ÄÁÆ®·ÑÀ» ¿Ã¸®°í À̸§À» nxMilmapView1¶ó°í ¸í¸íÇÑ´Ù(3). µÎ ¹øÂ° Column¿¡ GridSplitterÀ» ¹èÄ¡ÇÑ´Ù(2). ¼¼ ¹øÂ° Column¿¡´Â MilmapView ÄÁÆ®·ÑÀ» ¿Ã¸®°í À̸§À» nxMilmapView2¶ó°í Á¤ÀÇÇÑ´Ù(4).
2.3 ±â´É ¹× À̺¥Æ® Ãß°¡2.3.1 MainWindow.xaml.cs¿¡ NXMilmapLayerSceneDisplay nxSceneLayerDisplay, NXMilmapLayerSceneEditor nxSceneLayerEditor¸¦ »ý¼ºÇÑ´Ù.µÎ ¸â¹öº¯¼ö´Â MainWindow.xaml.cs¿¡ Ãß°¡Çϵµ·Ï ÇϰڴÙ. ÄÚµå´Â ¾Æ·¡¿Í °°´Ù.
2.3.2 WindowÀÇ Loaded À̺¥Æ® ÇÔ¼ö¿¡ nxSceneLayerDisplay°ú nxMilmapView1À» ÀÔ·ÂÇÑ´Ù. ±×¸®°í nxSceneLayerEditor¿Í nxMilmapView2µµ Ãß°¡Çϰí ȸé Áß½ÉÀ» ¼³Á¤ÇÑ´Ù. º» ¿¹Á¦¿¡¼´Â nxMilmapView1¿¡¼´Â Degree Çü½ÄÀÇ grid°¡ µµ½ÃµÇµµ·Ï ¼³Á¤ÇÑ´Ù.
2.3.3 WindowÀÇ Closed À̺¥Æ®(Closed) ÇÔ¼ö¸¦ »ý¼ºÇÏ¿© Milmap ÄÁÆ®·Ñ °ü·Ã ¸Þ¸ð¸® ÇØÁ¦¿Í scene °´Ã¼ ¸Þ¸ð¸® ÇØÁö¸¦ À§ÇØ Äڵ带 Ãß°¡ÇÑ´Ù.
2.3.4
Scene °´Ã¼¸¦ Ãß°¡Çϱâ À§ÇÑ
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