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XGraphicsGL_NUM_COMPRESSED_TEXTURE_FORMATS Field
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[Missing <summary> documentation for "F:Pixoneer.NXDL.NGR.XGraphics.GL_NUM_COMPRESSED_TEXTURE_FORMATS"]
Namespace: Pixoneer.NXDL.NGRAssembly: NXDLgr (in NXDLgr.dll) Version: 2.0.3.38
Syntaxpublic static int GL_NUM_COMPRESSED_TEXTURE_FORMATS
Field Value
Int32
See Also