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XDL

XGraphicsglVertex2d Method (XVertex2d)

Specifies a 2d vertex.

Namespace:  Pixoneer.NXDL.NGR
Assembly:  NXDLgr (in NXDLgr.dll) Version: 1.2.817.72
Syntax
C#
public virtual void glVertex2d(
	XVertex2d v
)

Parameters

v
Type: Pixoneer.NXDLXVertex2d
Specifies the vertex.

Return Value

Type: 
This function does not return a value.
Remarks
The glVertex function commands are used within glBegin/glEnd pairs to specify point, line, and polygon vertices. The current color, normal, and texture coordinates are associated with the vertex when glVertex is called. When only x and y are specified, z defaults to 0.0 and w defaults to 1.0. When x, y, and z are specified, w defaults to 1.0. Invoking glVertex outside of a glBegin/glEnd pair results in undefined behavior.
See Also