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XDL

XVertex4dNormalize Method

this 객체를 Normalize를 수행한다. Normalization은 다음식에 정의된다. (x = x/sqrt(x*x + y*y + z*z + w*w), y = y/sqrt(x*x + y*y + z*z + w*w), z = z/sqrt(x*x + y*y + z*z + w*w), w = w/sqrt(x*x + y*y + z*z + w*w)).

Namespace:  Pixoneer.NXDL
Assembly:  NXDL (in NXDL.dll) Version: 1.2.817.72
Syntax
C#
public void Normalize()
See Also