| XVertex4dNormalize Method |
this 객체를 Normalize를 수행한다. Normalization은 다음식에 정의된다. (x = x/sqrt(x*x + y*y + z*z + w*w), y = y/sqrt(x*x + y*y + z*z + w*w), z = z/sqrt(x*x + y*y + z*z + w*w), w = w/sqrt(x*x + y*y + z*z + w*w)).
Namespace:
Pixoneer.NXDL
Assembly:
NXDL (in NXDL.dll) Version: 1.2.817.72
Syntax See Also