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XGraphicsglLineStipple Method
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The glFrontFace function defines specify the line stipple pattern.
Namespace: Pixoneer.NXDL.NGRAssembly: NXDLgr (in NXDLgr.dll) Version: 2.0.3.38
Syntaxpublic void glLineStipple(
int factor,
ushort pattern
)
Parameters
- factor Int32
- Specifies a multiplier for each bit in the line stipple pattern.
- pattern UInt16
- Specifies a 16-bit integer whose bit pattern determines which fragments of a line will be drawn when the line is rasterized. Bit zero is used first; the default pattern is all 1's.
Return Value
This function does not return a value.
Remarks
Line stippling masks out certain fragments produced by rasterization; those fragments will not be drawn. The masking is achieved by using three parameters: the 16-bit line stipple pattern, the repeat count factor, and an integer stipple counter s.
See Also