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XDL

XGraphicsglLineStipple Method

The glFrontFace function defines specify the line stipple pattern.

Namespace:  Pixoneer.NXDL.NGR
Assembly:  NXDLgr (in NXDLgr.dll) Version: 1.2.817.72
Syntax
C#
public void glLineStipple(
	int factor,
	ushort pattern
)

Parameters

factor
Type: SystemInt32
Specifies a multiplier for each bit in the line stipple pattern.
pattern
Type: SystemUInt16
Specifies a 16-bit integer whose bit pattern determines which fragments of a line will be drawn when the line is rasterized. Bit zero is used first; the default pattern is all 1's.

Return Value

Type: 
This function does not return a value.
Remarks
Line stippling masks out certain fragments produced by rasterization; those fragments will not be drawn. The masking is achieved by using three parameters: the 16-bit line stipple pattern, the repeat count factor, and an integer stipple counter s.
See Also